[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Issue compiling BASIC code
- Subject: Issue compiling BASIC code
- From: Brian <bpicchi@gmail.com>
- Date: Sun, 2 Dec 2012 15:27:48 -0800 (PST)
- Complaints-to: groups-abuse@google.com
- Injection-date: Sun, 02 Dec 2012 23:27:48 +0000
- Injection-info: 6g2000pbh.googlegroups.com; posting-host=66.27.112.122; posting-account=u-lQygoAAAD9QaIZ9slXlTSteVZj9DJY
- Newsgroups: comp.sys.apple2
- User-agent: G2/1.0
OK, so I'm using the Einstein compiler for a BASIC game I wrote this
week. It compiles without any errors, but when I run the program, it
crashes during certain actions (sometimes when a sound is initiated,
sometimes when gosubbing to a subroutine, etc). I can see no issues
with the code and in fact it works flawlessly when ran from BASIC
without compiling it first. I also tried using another compiler,
TASC, with similar results. I've written a few programs in the past
and never experienced this. The only differences between those
programs and this one is that I'm using shape tables here, but can't
see why that would cause this. I also don't have an obscene number
of nested gosubs or anything. Any ideas? Could I send the code to
one of you to see what might be happening?