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Re: Donkey Kong (I might actually get somewhere with this one)
On Tue, 6 Nov 2012, Antoine Vignau wrote:
While cracking the game, I also made copies of the different files I may
dig up from my beloved ProDOS TEMP folder (if interested, let me know)
I would think they'd prolly be the same?
Actually, I guess it comes down to figuring out how to differentiate a
load for one file from a load for another, then just converting everything
to ProDOS files. It's cutting it close though...the only room I seem to
have for my loader code is B700-BEFF and some of that has to go to
buffers.
-uso.