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Re: Musing about a possible project...
On Friday, September 28, 2012 5:05:40 AM UTC-5, Steve Nickolas wrote:
> ...but man, this is gonna hurt if I even come close to pulling it off.
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> There's a game which was only officially released on the Sega SG-1000 that
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> I really like, and it's fairly simple. I have an unofficial disk-based
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> port of this to the MSX (similar hardware, different sound chip which is
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> the same as the Mockingboard's; I mentioned it in the Arcade Board
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> thread).
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> I've thought of trying to port it, but it might be way out of my league as
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> my graphics ability, frankly, sucks and I don't have tools for working
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> with Z80. Still... It would be nice to see Girl's Garden on other
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> hardware.
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> Another idea I've thought of was porting Galaga or Bosconian. Both of
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> these have MSX ports as well; Galaga also has an NES port and a 7800 port
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> (the latter of which might even have source) which would lessen the CPU
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> issue.
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> -uso.
All very tempting, but remember that some of these platforms had hardware-managed sprites. You'd have to do a lot of buffer management to get close to replicating that, so porting will require more than just 1:1 code translation. One easy solution is to render games with solid-color playfields so that erasing sprites will not require a more expensive memory copy.
Even saying that, a hit to the framerate would pale in comparison to how awesome a galaga port would be, even if it were not quite as cool as the original.
-B