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Apple II Hi-res shape capture and animation system
- Subject: Apple II Hi-res shape capture and animation system
- From: aiiadict@gmail.com
- Date: Wed, 8 Aug 2012 08:15:32 -0700 (PDT)
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http://rich12345.tripod.com/bse/index.html
ooops, the software on my site is broken! I go to capture shapes and it is producing garbage graphics. After an extended lunch break at work, I found the
problems and fixed them. I will upload the fixed code soon.
I added commands to automate things, like saving a sequence of preshifted shapes. One keypress and it saves all 7 shapes in a preshifted sequence, names them FILENAME0 to FILENAME6. This is the format that the "addshapes" program expects . Run the addshapes program, tell it width, height, input file name, output file name. The program spits out a preshifted bitmap shape table that works with http://rich12345.tripod.com/srccode/graphic.html. That page needs to be updated as well, the source is missing a few lines to update the pointer to the shape to be drawn.
Next I will use Bill Budge's preshift article from Byte to produce 6 shifted shapes from one NON shifted shape. (IE, shift the SHIFT0 using tables) Then a simple HGR pixel editor so you can design your graphics within the capture program.
Rich