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Re: my editor for david schmenk's lores 3d game UPDATED
On Thursday, June 7, 2012 12:38:05 PM UTC+10, David Schmenk wrote:
> Thanks for taking on such a formidable task. I only wish I remember what the file format looked like. However, it should be pretty easy to reverse-engineer from the map editor. I'm a little ashamed to admit that I lost the source code to HBCC 3D. I could probably replicate something close to the final code if needed, but not without some guesswork.
Arg! Is that "lost" as in:
- "it's in a box somewhere that I can't recall/locate right now"; or
- "the source code disk was destroyed/thrown out/run over by a bus"?
If it is the latter, then that is a real catastrophe!
Cheers,
Mike