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Re: Toy Shop for Apple II available and a long story



IIRC from the disk image copy I did from Wings of Fury, you specify a
12b buffer to the read command.

That buffer contains the high RAM pointer where the "sectors" must be
loaded. It one value is zero, it means don't load the sector.

For instance:
20 21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F 30 31 will load 18
sectors from a track
20 21 22 23 00 00 00 00 00 00 00 00 00 00 00 00 00 00 will load the
first 4 sectors
00 00 00 00 30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D will load 14
sectors

Antoine