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Re: Burgertime - Why Does it Crash?



On Dec 2, 2:12 pm, Egan Ford <dataj...@gmail.com> wrote:
> On Dec 2, 10:09 am, Tempest <temp...@atariprotos.com> wrote:
>
> > Ok this has been bothering me for some time now.  Why does the disk
> > image of Burgertime that is floating around crash after the title
> > screen?  I've tried all the different versions out there and they all
> > do the same thing.  The odd thing is that I remember playing this as a
> > kid and it worked just fine (joystick hack./cracked by the Freeze).  I
> > even have my original disk and IIe setup from back then, but now it
> > crashes!  I tried it on my IIgs and got the same results.
>
> > The only thing I can think of is that one of the cards in my IIe/IIgs
> > are causing it to crash.  I have a few more cards than I did as a kid
> > (a mockingboard and an Ethernet card) so could that be causing the
> > problem?  Anyone actually get this to work on their setup?  I loved
> > this version of Burgertime and I'd really like to play it again.
>
> I tried the version fromhttp://www.virtualapple.org/on Virtual ]
> [ without issue.  I cannot test on my //e since it is 2 floors below
> me and I'd need a very long serial cable to use ADT.
>
> However this works:  http://user.xmission.com/~egan/burgertime.wav
>
> Just connect up your smartphone to your cassette in-port, set the
> volume to high (iPhone tested), boot your //e without a disk, ctrl-
> reset, and from the ] prompt type: LOAD and press enter, then load up
> that URL and play it into your //e.  It will autorun when done
> loading.  NOTE: if you do not hear a beep after the audio file is done
> playing then it got hosed.  E.g. mail or other notification probably
> played into the audio stream.

I just tried it and it still crashes on my IIgs.