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Re: Castle Wolfenstein Question...



#1 Lazenby Fan wrote:

> Hey Jeff,
>
> I agree Silas has not gotten the credit he deserves.
>
> However - his permission was sought for Wolfenstein 3D, and while he
> was not acknowledged in any of packaging, he was shown the final
> product and was very impressed.  According to various accounts -
> because Muse Software no longer existed, the copyright on the name
> Wolfenstein was OK to use.
>
> His name is also mentioned in the new Return to Castle Wolfenstein game
> manual - although they get a few details wrong (they say the game came
> out in 1983 - it was actually 1981, and they also combine descriptions
> of Castle Wolfenstein and Beyond Castle Wolfenstein as if it were a
> single game).
>
> I am not aware of any interviews with him - and I have a fairly
> extensive Apple II magazine collection from the time.  I am hoping that
> one of the classic gaming sites tracks him down for an interview.  20
> years later - his game is still inspiring.
>
> I tried contacting him once via email, and never got a reply.

Same here! :(

I think, that he might be using a e-mail filter to block out keywords. I tried
sending him another message, shall see what happens. This time, I used my
words very carefully with the filter, in mind!

I might consider asking the provider, if my message was delivered.

Have you tried e-mailing his wife? Maybe, she is more willing to help?

I don't want to hassle them, too much... but it doesn't hurt to try.

> In article <3C16C9F5.AFC586CC@usa.net>, Jeff Thomas <a2forever@usa.net>
> wrote:
>
> > Has Sila S. Warner ever, been interviewed about his Castle Wolfenstein
> > game that he created in 1981 on the Apple II? If so, could somebody post
> > the complete interview?
> >
> > And why isn't he given any credit for source of inspiration for the
> > later spin-off, Wolfenstein 3D?
> >
> > Thanks,
> > Jeff.