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Thrift store finds



I suppose this is a good enough subject to delurk with. Since others
here seemed to be having such good luck finding IIGS gear in thrift
stores, I figured I might as well give it a try here in Santa Barbara,
which until now has been pretty barren. But lo and behold, they 
actually had some stuff. I only grabbed a couple of things, because
I didn't have a lot of cash on me, but here's what I have. (And I
should mention I'm something of a newbie to the whole IIGS thing,
but I found an old Woz edition in storage, and started playing with
it... you all know how that goes.)

A ROM 01 with all kinds of fun cards inside. There is...
1. A Quality Computers QRAM 2GS card in the memory slot. I can't seem 
to find much info about these anywhere. Can anybody help out with this?
2. An Apple SCSI card, model 820-0153-A.
3. A Digital Vision "ComputerEyes" card, which has three cables that
trail out of one of the unused slots in the back. A bit messy, but
what're you gonna do? This is a video capture card, right?
4. A card I've been unable to identify. It's a tiny little thing with
only one identifying mark: on the back, it says "Roger Wagner
Publishing (C) 1988  FCC ID:HYORWIIGS". It's got a rainbow-colored
ribbon that connects to the little 7 pin connector up by the memory
slot, and a twisty little red and blue wire that runs to the 2 pin
connector marked "fan" between the monitor port and the disk port.
The port it presents to the outside world is really nondescript.
It's just round, and looks like a really big AC jack. Does anybody
have any idea what this does? Something to do with HyperStudio?

A ROM 03 that is, except for that aformentioned unidentified card,
totally vanilla. But it's *really* clean and nice looking. A little
yellowed, but otherwise it looks like nobody even used it all that
much.

I also grabbed two 3.5" and two 5.25" drives, and a really bright,
crisp RGB monitor. All this for $16.00.

So... how'd I do?

-- 
Gene Sullivan   |   System Operator   |   gene@xlrn.ucsb.edu
Computer games don't affect kids. I mean if Pac Man had affected us as 
kids, now we'd all be running around in darkened rooms, bumping into
people, munching pills and listening to repetitive electronic music.