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Re: Best A2 RPG Nominee
Gottverlassen (piracy@microsoft.com) wrote:
: Opinion poll:
: 1. What's the best Apple 2 RPG (any platform, IIe, IIgs, et al.) ever
: developed?
: 2. Do you know where I can download it? :)
--> This comes around every once-in-a-while and always to the same
result - too many choices to pin it down . . .
Since I never used the IIgs during its heyday; all my choices
reflect the IIe RPG experiences we had. One cannot ignore the
pioneers, as without them - no `improved' games wouldv've been
developed, but one cannot compare these early games with what
came later - as the differences are a result of the evolution
in RPG's - rather than merely being better.
Wizardry - Proving Grounds of the Mad Overlord gave us over a
year of gaming enjoyment - if I were to sit-down today and fire
it up, I'd be able to navigate my way down a few levels, before
I got stuck and though we played it for that long, recalling the
dungeon levels is due more to the game requirments (needing to
exit to the town before being able to trade-up weapons, armour,
potions, learn spells, gain levels and save etc; being so linear.
The Bard's Tale series was a leap-forward and we enjoyed playing
all of them, including Dragon Wars - which many acknowledge as
being the unspoken Bard's Tale IV.
Might & Magic, was an improvement, but was so unfocused that it
was difficult to accomplish all the side-quests/challenges.
The later Wizardry releases also improved - but Heart of the
Maelstrom was too big - took forever to load into RAM and had
serious bottlenecks - that damn pirate and him wanting the bottle
of rum that we no longer had in our party (after all, he drank it)
We never could relate to the Ultimas - didn't care for the top-
down view of the characters - we preferred the first-person view;
but many people have indicated they enjoyed them - it's all a
matter of taste/perpective, I guess.
The SSI/AD&D games were less than inspiring, to us; though quite
true to the weekend gaming experiences my wife had with a DM and
a group of friends (I never played - my take on it was that a
computer, though much less imaginative - was, at least, totally
impartial - which is not the case for a flesh & blood DM - they
had bad days, just like the rest of us peons and I went for
impartiality over imagination - t'was more fair, in my book).
My _personal_ all-time favourite A2 game was Dark Heart of Uukrul
I was so caught-up in it, that when it was over - t'was such a
a let-down from the gaming-high. That gaming-high, when one was
in the thick of solving puzzles, amassing gold, scrolls, swords,
rescuing, defeating monsters, finding potions, amulets, better
armour - the cameraderie of a closely-knit team: one keyboarding,
one mapping, one tracking stats, clues, goodies, etc - seeing that
evaporate after the game was completed; is what made us keep
trying the next one and all-in-all, we were rarely disappointed.
Talk to someone else and you'll get the same number of different
`best' choices, as people you talk to. If you like gaming, try
some. You'll either like what you try, or not - there's plenty
to choose from. Try second-hand stores, the Bargain-Finder,
GoodWill, Salvation Army stores, the for.sale newsgroups, swap
meets, local garage sales, and I'm sure someone will inform you
of any potential online resources - though most of the sites are
morally ambiguous; do a search for "Willie Yeo" and you'll find
his "Treasure Chest Project" - getting former commercial A2
software released as freeware. Take the trouble to look and
you'll find plenty . . .
--
E.A.G.L.E Librarian A3 BBS:403/481-3133 email:tturner@ecn.ab.ca