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Re: The Apple ][ was cool!
william strutts:
> Rubywand, I think you hit it on the head there. It was cheaper. In
> Flint, they used to give you a Commodore when you made major
> purchases. Come on in and buy this refrigerator and you will
>receive the Commodore 64 FREE. Or if you paid for it, it cost
>between $49 to $99. Compare that to the hundreds or thousands
>an Apple II user paid for hardware.
That's not really the case outside the US, the C64 was one of the more
expensive options for a fair few countries but still held it's own in
sales. The only time the C64 was around the ninety nine pound mark
(technology tends to get priced at a direct $1 to one pound ratio) was
the Terminator 2 pack, the last produced and it wasn't supplied with a
datasette.
> The Disk Drives which were as slow as their Casssette drives was the
> major reason I didn't get one. I mean it took my friend eight or nine
> minutes to load games like Kareteka. He eventually bought that
> accellerator you speak of but it still was slow compared to computers
> with real disk controllers like the Apple II.
It's not really the controller at fault, more the speed limit imposed...
> I think the reason that they were slow was that the disk drives
> connected to the Commodore serial port. I don't think the baud rate
> could have been that good or it would have been faster.
The default baud rate was terrible, a hang-over from where the standard
originated (the VIC20 and it's a long story as to why it's so naff).
> Was the accellerator a faster serial port card?
Nope, it just cranked up the baud for the stock one - the Breadbin's top
speed through that port is way higher than the default, 25x faster if
you turn the screen off to get the timing right and I have some very
reliable 10x and 5x (with IRQs running during disk operations) loaders.
--
Jason =-)
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