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Re: GSoft BASIC and techBASIC
Thanks Mike! Does this mean that "Learn to Program in GSoft Basic" is
released as well?
Also what are the chances that you code for BASIC compilation that you
implemented in MediaBlender can be released if it would be feasible to
allow GSoft to create REAL compiled executables. I think that someone
might be interested in making a compiler if the process was easy.
Thank you again!
- Paul
On Oct 13, 10:34 am, Mike Westerfield <Mike...@aol.com> wrote:
> Hi folks,
>
> I'm pretty excited about techBASIC, a direct descendent of GSoft BASIC
> for the Apple IIGS.
>
> You may remember GSoft BASIC. It was the last programming language I
> wrote for the Apple IIGS. While an interpreter, it works from the ORCA
> environment and has complete access to the Apple IIGS toolbox. And
> it's back--to help kick off the new implementation of techBASIC, I'm
> releasing the full version of GSoft BASIC free. You can download it
> from the Byte Works web site atwww.byteworks.us.
>
> GSoft BASIC went through two more generations. It became a compiler
> when it was moved over for use as a scripting language in MediaBlender
> (www.tech4learning.com/mediablender) and AVERT (http://www.arescorporation.com/security/).
>
> Now it's moved to iOS, running on the iPad, iPhone and iPod under iOS
> 5. This version adds advanced matrix commands that Bill Gates decided
> to leave out of BASIC, so most people who use BASIC don't know they
> were a part of the original language. You can, for example, add or
> multiply a matrix the same way you add or multiply a number, and use
> functions like INV, which returns the inverse of a matrix. techBASIC
> also has methods to access the accelerometer, gyroscope and
> magnetometer, and can return the location and heading. Think of all of
> the cool things you can do with that--I'm getting ready to fasten my
> iPhone to a stunt kite to see what the G forces and rotation rates
> are!
>
> techBASIC also has some really cool graphics built in. And, since they
> re created on an iOS device, you can pan, zoom and rotate the results.
> There are a lot of examples atwww.byteworks.us.
>
> I know a lot of you will be glad to play with a descendent of an Apple
> IIGS programming language. If you have questions, or when Lubarsky's
> Law of Cybernetic Entomology gets hold, you can reach me through the
> support e-mail address on the web site. If you find issues or things
> you'd like to see, be sure and drop me a note. If you find things you
> like, I'd sure appreciate a thoughtful review on iTunes.
>
> The Apple II crowd is a pretty creative group. I'm really looking
> forward to seeing what you guys do with this program.
>
> Mike Westerfieldwww.byteworks.us