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Re: "Reference" accelerator speed for LemminGS?
- Subject: Re: "Reference" accelerator speed for LemminGS?
- From: a_specto@alcor.concordia.ca (Mitchell Spector)
- Date: Fri, 29 Jun 2001 05:16:23 GMT
- Newsgroups: comp.sys.apple2
- Organization: Concordia University, Montreal, Canada
- References: <9hgoe6$2q5$1@nntp9.atl.mindspring.net>
- Reply-to: a_specto@alcor.concordia.ca
- Xref: archiver1.google.com comp.sys.apple2:9678
"Rodney Hester" <rod3@mindspring.com> wrote:
>Can anyone tell me what the "reference" MHz is for accelerators and
>LemminGS? What I mean is, how fast should a Zip GSX or TransWarp GS be
>clocked in MHz to make one game second equal one real-time second?
>
>If it's not clear what I'm asking, let me know and I'll try again. =)
I'm not entirely clear on your question, though I suppose your
asking at what IIgs clock-speed does the clock timer count
down in *time-real* seconds. Well, back when I beta tested
I remember it running a bit _too_ fast at 15 MHz, after one of
the later versions had some optimizations added.
I think it runs close to '1 second' = '1 second' when set at
around 8 MHz on my ZipGS, though that's with 64K cache.
Though even at higher speeds, the clock wasn't thrown
that much off, maybe a .5 of a second or so.
Mitchell Spector
a_specto@alcor.concordia.ca