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Re: How to work with GZ files?



Mike Terryberry writes ...
> 
> I've downloaded some games for an AppleII emulator called AppleWin.  They're
> in GZ format and although when I extract them they are 143K in size, they
> are not associated with any program and do not have a .DSK extension.  So, I
> can't use them.  Does anyone know what I'm supposed to do with these files
> to get them to work?
>

     The easiest way to decompress .gz files is on a PC using WinZIP.

     Once you have the decompressed file, you can Shift-click on its name and
select "Properties" to obtain an exact length (in bytes).  If a file has a
length of 143,360 bytes, it is likely to be a disk image of one side of an
Apple II 5.25" diskette.

     Applewin depends upon the filetype suffix to decide how to deal with a
standard (e.g. .dsk, .po, .do) disk image. If, somehow, you get a disk image
without a suffix, try renaming it to have a name ending with ".dsk". For more
about disk image files see ...

Ground (pure Text)
ftp://ground.ecn.uiowa.edu/apple2/Faqs/Csa2FLUTILS.txt

USENET Apple II FAQs (html)
http://home.swbell.net/rubywand/Csa2FLUTILS.html#006



> Also, has anyone seen a Z80 file?  There's another odd one I don't know what
> to do with...

     Not sure. Sounds like an image which may be in CP/M format intended for
use with an Apple II equipped with a Z80 card.



Rubywand