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Re: WANTED: CARMEN SAN DIEGO...???



I think with later versions you did not need some kind of Fodder's Travel
Guide or World Almanac or anything...only with the really old, old versions.
I remember I had to on my old CoCo.  Kinda sad really.  That's where I
learned how to use an almanac.


"Barry Allen" <TheFlash@fast.net> wrote in message
TheFlash-ya02408000R2604011232390001@news.earthlink.net">news:TheFlash-ya02408000R2604011232390001@news.earthlink.net...
> In article <C0UF6.6783$Os.958186@cletus.bright.net>, "laser dog"
> <laserdog@not2bright.net> wrote:
>
> > This series has documentation that is crucial to its play, a thick
> > dictionary comes to mind.  It has been years since we played this game
so I
> > may be mistaken.  Is the documentation at Asimov?
>
> Also, The IIGS version has "off disk" copy protection, meaning you can
> freely copy the disks or run the program from a Hard Disk, but it prompts
> you for the master ("key") disk (the original disk) before continuing the
> game. I'm assuming the // version does this as well.
>
> I don't know if there are "cracked" versions out there or not. I have
> "Where in the World" on the original 3.5 disks, and it is a fun game.
> Documentation is probably essential if you've never played before, and
does
> contain the V.I.L.E. villains dossiers which you need to obtain a search
> warrant. The villains dossiers can also be accessed through the game via a
> pull-down menu in the GS version. I never got the dictionary type thing
you
> mentioned with my copy, and I bought it new, retail, in '90 or so.
>
> Barry Allen