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Game Endings



--> Had more to meander about - but my other post was already
    getting  too long. Just wonderin' - does anyone remember
    finishing certain A2 games and feeling more `letdown'
    than with other games?  I don't mean the "Is that all
    there is too it?" type of letdown - I mean you were
    enjoying playing some certain A2 game and lovin' every
    minute of it - looking forward to the next time you fired
    up your A2 and booted-up the game, so you could re-enter
    that `universe' and continue this enjoyable play and then
    one night; suddenly, you're at the end of the game and
    you finally manage to blast the main monster/villain
    (saving after every single round your group managed to
    survive!!) - and then . . . the game's finished.

    You sit there, in silence, with your friend(s) or by
    yourself - and that euphoria, tension and uncertainty
    you were feeling just 10 minutes earlier; has suddenly
    evaporated. Of course there's that feeling of satisfaction;
    you beat it. You won that game. You conquered the main
    bad guy, you finished-off all the quests. But there's
    also that realization, that you won't be playing that
    game again. You know you can't look forward to booting-up
    that game anymore. That's the kind of `let-down' I mean.

    There were three of us playing "Proving Grounds of the Mad
    Overlord". My wife on keyboard, our friend doing the mapping
    and me keeping track of levels/stats and of who had what
    spells/weapons/armour/items/potions, etc. We played that
    game for a year and a half (hey - we all worked and had kids)
    playing one night per week and though we felt ecstatic with
    finishing the game - we also realized: no more Gaming. What
    a let down. Of course, there was Knight of Diamonds after
    that - but we didn't feel as `let-down' when we finished
    Proving Grounds. More `seasoned' gamers? Perhaps. But I
    can still recall the dual feelings of euphoria and let-down
    After Wiz I, but much less so with Wiz II, etc.

    The Bard's Tale series gave us mostly the same strong feelings;
    as well as Dark Heart of Uukrul - but it wasn't really there
    for us after any of the Might & Magic series.

    So, does anyone else have certain games that made them feel
    great and let-down in the same way?

--
E.A.G.L.E Librarian A3 BBS:403/481-3133  email:tturner@freenet.edmonton.ab.ca