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Re: DHGR Video Riddle Solved!!!
OK. Then use just about any IIe emulator as your point of comparison. They
do an excellent job of emulating mode 2. You'll get the same color
abberation that I mentioned before.
Arkain
Matt Jenkins" <mdj@bilby.cs.rmit.edu.au> wrote in message
39b87c0e@naylor.cs.rmit.edu.au">news:39b87c0e@naylor.cs.rmit.edu.au...
> In comp.sys.apple2 Arkain <rwking@usa.nospam.net> wrote:
>
> > As for mode 3, the proof of it is in the fact that games like Test Drive
> > display text clearly on a IIe, but blur the text with extra color blocks
on
> > a IIgs. If the mode were strictly mode 2, then the text would always
show
> > with color on the edges.
>
> Actually, this doesn't prove anything. The IIgs does a really poor job of
> displaying Double HiRes, worse than the IIe, at least on its RGB output
> anyway, and that would explain the difference observed. Most DHR games
> look better on a Color equipped file://e than they do on a IIgs..
>
> Cheers,
>
> Matt
>
>
> --
> Matt(hew) Jenkins. Computer Science (RMIT Bundoora)
> email: mdj@cs.rmit.edu.au
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