[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

New DragonWars GS patch



I found a new way to patch a DragonWars GS saved game.  It allows you 
to map all the areas in the game, except the one your party is currently in, 
(so save the game in an area you've already mapped completely, where you 
don't think there are any areas you've missed).

1.  Save your game and quit DragonWars GS (I haven't got a patch for the 8-bit 
version).

2. Get your trusty file zapper, and load in or follow the saved game file from
step 
one.

3. Go to block $07 (I started counting at block $00).

4. Starting at byte $150 (started counting with $00 again), in block $07, write

"$FF" bytes in every byte position until the end of block $0A.

5. Save the changes and quit your zapper.  

6. Start up DWGS, load in your modified saved game file and presto!  Well, 
not quite presto.  The area your party's in won't be changed by this patch, 
but _everywhere_ else in Dilmun has been mapped.  Check your automap 
once you get out of wherever your party is.

Using this method, I've spotted two islands in the eastern part of Dilmun that 
I've never gotten to.  They have no buildings on them and are rather small.  
Has anyone gotten to them?  You can spot them from the south coast of 
Freeport (but the Golden Boots don't get to them; neither does swimming).

Ludowick  a.k.a.  Harry Protagonist