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Re: Help - moving .dsk 5.25" images -> actual floppy!
Thanks for the info. I did a search based on some info in your message
and found that the util DSK2FILE will do it. Both ways on .DSK, .DO,
.PO, and .2MG formats. It's an 8-bit ProDOS app. They've got a pretty
recent version up there, Nov. '99.
http://tarnover.dyndns.org/cabi/Utilities/DSK2FILE/
...that's the link! Thanks.
bp
John wrote:
>
> The following is cut from Rubywand's FAQs for CSA2...
>
> What do the different popular file name extensions, like ".BSC",
> mean; and, how do I access the files?
>
> File name extensions tell you what sort of file you are dealing with so
> that you will know which program(s) to use to unpack, unShrink, display, etc.
> the file. Many programs which create such files do not automatically add an
> extension-- for example, most of the disk images on the Golden Orchard CD are
> DiskCopy files with no name extension. Many other programs which create files
> suggest a default extension as part of the name-- GS-ShrinkIt generally
> suggests ".SHK"-- but, the user can change this and save under any legal name
> desired. (One popular change is using ".SDK" for ShrinkIt whole-disk archive
> files.)
>
> Some extensions indicate a filetype recognized by Apple II ProDOS; but,
> often, the extension is just for user information or to help some utility
> recognize the file as one it can deal with. For such files the actual ProDOS
> filetype is usually TXT, BIN, or SHK.
>
>
> What is it? (What program do I use?)
> ------------------------------------------------------------
> .2MG XGS IIgs disk image file (DSK2FILE v5.5)
> .AAF Apple Archive Format [TEXT] for source code (aaf.unpacker)
> .ACU NuFX Applelink archive (ShrinkIt*)
> .ALU usually a multi-file, non-compressed A2 archive (ALU)
> .APF GS super-res "Apple Preferred" packed graphics format
> (Platinum Paint, Convert 3200, etc.)
> .ARC PC Archive (GS-ShrinkIt* or DeArc2E or PC Arc program)
> .BMP Windows Bit-Mapped graphics format (GS Convert 3200;
> many PC viewers)
> .BNX NuFX with BLU header. (ShrinkIt*)
> .BNY BLU archive. (ShrinkIt*)
> .BQY NuFX with BLU header. (ShrinkIt*)
> .BSC BinScii file. [TEXT] (BinScii or GScii)
> .BSE A GSHK* .SEA file with a Binary II header (ShrinkIt*)
> .BSQ BinScii'd NuFX file. [TEXT] (BinScii plus ShrinkIt* on
> the result)
> .BXY NuFX archive with a Binary II header. (ShrinkIt*)
> .CPT Compactor Pro archive (Compactor Pro on a Mac only)
> .DSK standard emulator disk image (typical length: 143360) for
> 5.25" software (A2 DSK2FILE and GS ASIMOV)
> .DO "DOS Order" DSK file; same as standard .DSK file default--
> i.e. a DOS 3.3 disk image (A2 DSK2FILE and GS ASIMOV)
> .EXE A2 Executioner file [TEXT]. (On A2; some files may EXEC
> properly under only DOS 3.3.)
> .GIF Graphics Interchange Format: Compressed picture (IIGIF for
> //e; Super Convert, ... on GS; PC, etc.: many viewers
> and editors)
> .GZ GZip PC archive format often used for storing A2 emulator
> disk images (GS GZPK v2 plus PMPUnZIP or Angel; PC WinZIP)
> .HQX Mac BinHex file. [TEXT] (BinHex on Mac or GScii)
> .HTM HTML [TEXT] with embedded Text commands (Web
> browsers, web editors, etc.)
> .IMG Type IMG or "user #7" Copy II Plus disk image file (A2
> Copy II Plus v6.x or v7.x)
> .IMAGE, .DIMG, .IMG DiskCopy disk image file usually produced
> by a Mac (GS Clone or Diskcopy)
> .JPG PC JPEG hi-res, hi-color graphics format (GS JPEG.VIEWER,
> etc. B/W only or PC, Unix viewers)
> .LBR a multi-file, non-compressed A2 archive (Librarian)
> .LHA LHA Archive (PC/Amiga LZH program)
> .LZH LZH Archive (PC/Amiga LZH program)
> .NIB emulator disk image (typical length: 232960) for protected
> 5.25" software (A2 Saltine's Super Transcopy)
> .PCX PC graphics format (GS Convert 3200; PC many viewers)
> .PD compressed GS multi-palette graphics file w/o
> palettes (GS SuperPac)
> .PNG PC PING hi-res, hi-color graphics format (PC viewer)
> .PO "ProDOS Order" DSK file; typically a DSK disk image of a
> 5.25" ProDOS disk (A2 DSK2FILE and GS ASIMOV)
> .PS compressed GS multi-palette graphics file with
> palettes (GS SuperPac)
> .QQ BLU archive. (ShrinkIt*)
> .SDK ShrinkIt disk image, usually NuFX-compressed (ShrinkIt*)
> .SEA Self-extracting A2 ShrinkIt* or Mac ShrinkIt archive
> (depending upon kind, run on Apple IIgs or Mac)
> .SHK usually an A2 NuFX-compressed archive; non-A2-compatible
> Mac .SHK archives also exist (GS ShrinkIt* / Mac unshrinker
> utility / PC Nulib-- does not extract GS resource forks)
> .SIT Mac StuffIt archive. (Stuffit on Mac or GS ShrinkIt)
> GS-ShrinkIt will not decode StuffIt Deluxe files.
> .TAR Unix Tape Archive (Unix tar with -xvf option, GS EXE tar)
> .TGZ Gzipped .TAR file
> .uu Unix uuencode file [TEXT] (//e uudecode, Unix uudecode)
> .uue Unix uuencode file [TEXT] (//e uudecode, Unix uudecode)
> .TIFF Graphics format (GS SHR Convert)
> .TXT [TEXT] An ASCII text file (Text editors,
> word processors, etc.)
> .UU Unix uuencode file [TEXT] (A2 uudecode or Unix uudecode)
> .UUE Unix uuencode file [TEXT] (A2 uudecode or Unix uudecode)
> .Z Compressed file (GS-ShrinkIt or Unix uncompress)
> .ZIP PC Zip Archive (GS PMPUnZIP or UNZIP [GS Shell EXE]
> or PC WinZIP, PKUNZIP, Unix unzip)
> .ZOO PC Zoo Archive (GS-ShrinkIt??? or PC ZOO program)
>
> * Note: GS-ShrinkIt (= GSHK) can handle all ShrinkIt files except
> .SDK (shrunken disk) files of 5.25" DOS 3.3 disks created by
> 8-bit ShrinkIt. 8-bit ShrinkIt does not work for GS
> files having a resource fork or GS .SEA files.
>
>
> ----------------------------
>
> From: Apple's ftp site ...
>
> Most files are in one of a few common formats, and many are a combination.
>
> .sit StuffIt 1.5.1 archives
> .hqx BinHex 4.0 file
> .bin Binary file
> .image DiskCopy 4.2 image file
> .txt plain ASCII text file
> .bsc Apple II BinSCII file
> .shk Apple II ShrinkIt file
>
> Most of the Macintosh files are BinHexed StuffIt files. This means you
> need to transfer the file, then read the license agreement which is prepended
> to it (with any text processor), use BinHex or any utility which can read
> BinHex 4.0 files to decode the BinHex to a StuffIt archive, then use UnStuffIt
>
> or the StuffIt Expander (or any other utility) to decompress the .sit file
> into
> the final file.
>
> In some cases the final file is a .image file. These are exact duplicates
>
> of floppy disks (with verified checksums). Use DiskCopy to convert these files
>
> into floppy disks for installation. Some Apple System Software is in this
> format.
>
> Most of the Apple II files are either straight text or BinSCII'd ShrinkIt
>
> files. This means you need to transfer the file, then use BinSCII to convert
> the .bsc file to a ShrinkIt file, then use ShrinkIt to create the final file
> or
> disk.
>
> Note: Apple calls their BinSCII'd .SHK files ".bsc" instead of ".bsq". It is
> fairly common for uploaders and ftp sites to tag any BinSCII'd file as ".bsc".
>
> The rationale is that, once a user un-BinSCII's a file, he or she will find an
>
> SHK, .ZIP, etc. file and know how to continue.
>
> ____________________________
>
>
>
> In article <389B7921.31B70B82@blakespot.com>, Blake Patterson
> <blake@blakespot.com> wrote:
> >
> > I have a number of IIgs .dsk images of 5.25" disks (used on emulators)
> >on my Mac that I'd like to move to the IIgs and put on 5.25" floppy.
> >After I get the .dsk files over, what util do I use to pound them out to
> >floppy? Thanks!
> >
> >
> >bp
--
"Heisenberg may have slept here."