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Re: .dsk - What Software??



This was lifted out of the FAQs...

What do the different popular file name extensions, like ".BSC", 
     mean; and, how do I access the files? 

     File name extensions tell you what sort of file you are dealing with so 
that you will know which program(s) to use to unpack, unShrink, display, etc. 
the file. Many programs which create such files do not automatically add an 
extension-- for example, most of the disk images on the Golden Orchard CD are 
DiskCopy files with no name extension. Many other programs which create files 
suggest a default extension as part of the name-- GS-ShrinkIt generally 
suggests ".SHK"-- but, the user can change this and save under any legal name 
desired. (One popular change is using ".SDK" for ShrinkIt whole-disk archive 
files.) 

     Some extensions indicate a filetype recognized by Apple II ProDOS; but, 
often, the extension is just for user information or to help some utility 
recognize the file as one it can deal with. For such files the actual ProDOS 
filetype is usually TXT, BIN, or SHK. 
  

        What is it?  (What program do I use?) 
        ------------------------------------------------------------ 
 .2MG   XGS IIgs disk image file (DSK2FILE v5.5) 
 .AAF   Apple Archive Format [TEXT] for source code (aaf.unpacker) 
 .ACU   NuFX Applelink archive (ShrinkIt*) 
 .ALU   usually a multi-file, non-compressed A2 archive (ALU) 
 .APF   GS super-res "Apple Preferred" packed graphics format 
       (Platinum Paint, Convert 3200, etc.) 
 .ARC   PC Archive (GS-ShrinkIt* or DeArc2E or PC Arc program) 
 .BMP   Windows Bit-Mapped graphics format (GS Convert 3200; 
        many PC viewers) 
 .BNX   NuFX with BLU header. (ShrinkIt*) 
 .BNY   BLU archive. (ShrinkIt*) 
 .BQY   NuFX with BLU header. (ShrinkIt*) 
 .BSC   BinScii file. [TEXT]  (BinScii or GScii) 
 .BSE   A GSHK* .SEA file with a Binary II header (ShrinkIt*) 
 .BSQ   BinScii'd NuFX file. [TEXT]  (BinScii plus ShrinkIt* on 
        the result) 
 .BXY   NuFX archive with a Binary II header. (ShrinkIt*) 
 .CPT   Compactor Pro archive (Compactor Pro on a Mac only) 
 .DSK   standard emulator disk image (typical length: 143360) for 
        5.25" software (A2 DSK2FILE and GS ASIMOV) 
 .DO   "DOS Order" DSK file; same as standard .DSK file default-- 
        i.e. a DOS 3.3 disk image (A2 DSK2FILE and GS ASIMOV) 
 .EXE   A2 Executioner file [TEXT]. (On A2; some files may EXEC 
        properly under only DOS 3.3.) 
 .GIF   Graphics Interchange Format: Compressed picture (IIGIF for 
        //e; Super Convert, ... on GS; PC, etc.: many viewers 
        and editors) 
 .GZ    GZip PC archive format often used for storing A2 emulator 
        disk images (GS GZPK v2 plus PMPUnZIP or Angel; PC WinZIP) 
 .HQX   Mac BinHex file. [TEXT] (BinHex on Mac or GScii) 
 .HTM   HTML [TEXT] with embedded Text commands (Web 
        browsers, web editors, etc.) 
 .IMG   Type IMG or "user #7" Copy II Plus disk image file (A2 
        Copy II Plus v6.x or v7.x) 
 .IMAGE, .DIMG, .IMG  DiskCopy disk image file usually produced 
        by a Mac (GS Clone or Diskcopy) 
 .JPG   PC JPEG hi-res, hi-color graphics format (GS JPEG.VIEWER, 
        etc. B/W only or PC, Unix viewers) 
 .LBR   a multi-file, non-compressed A2 archive (Librarian) 
 .LHA   LHA Archive (PC/Amiga LZH program) 
 .LZH   LZH Archive (PC/Amiga LZH program) 
 .NIB   emulator disk image (typical length: 232960) for protected 
        5.25" software (A2 Saltine's Super Transcopy) 
 .PCX   PC graphics format (GS Convert 3200; PC many viewers) 
 .PD    compressed GS multi-palette graphics file w/o 
        palettes (GS SuperPac) 
 .PNG   PC PING hi-res, hi-color graphics format (PC viewer) 
 .PO   "ProDOS Order" DSK file; typically a DSK disk image of a 
        5.25" ProDOS disk (A2 DSK2FILE and GS ASIMOV) 
 .PS    compressed GS multi-palette graphics file with 
        palettes (GS SuperPac) 
 .QQ    BLU archive.  (ShrinkIt*) 
 .SDK   ShrinkIt disk image, usually NuFX-compressed (ShrinkIt*) 
 .SEA   Self-extracting A2 ShrinkIt* or Mac ShrinkIt archive 
        (depending upon kind, run on Apple IIgs or Mac) 
 .SHK   usually an A2 NuFX-compressed archive; non-A2-compatible 
        Mac .SHK archives also exist (GS ShrinkIt* / Mac unshrinker 
        utility / PC Nulib-- does not extract GS resource forks) 
 .SIT   Mac StuffIt archive. (Stuffit on Mac or GS ShrinkIt) 
        GS-ShrinkIt will not decode StuffIt Deluxe files. 
 .TAR   Unix Tape Archive (Unix tar with -xvf option, GS EXE tar) 
 .TGZ   Gzipped .TAR file 
 .uu    Unix uuencode file [TEXT] (//e uudecode, Unix uudecode) 
 .uue   Unix uuencode file [TEXT] (//e uudecode, Unix uudecode) 
 .TIFF  Graphics format (GS SHR Convert) 
 .TXT   [TEXT] An ASCII text file (Text editors, 
        word processors, etc.) 
 .UU    Unix uuencode file [TEXT] (A2 uudecode or Unix uudecode) 
 .UUE   Unix uuencode file [TEXT] (A2 uudecode or Unix uudecode) 
 .Z     Compressed file (GS-ShrinkIt or Unix uncompress) 
 .ZIP   PC Zip Archive (GS PMPUnZIP or UNZIP [GS Shell EXE] 
        or PC WinZIP, PKUNZIP, Unix unzip) 
 .ZOO   PC Zoo Archive (GS-ShrinkIt??? or PC ZOO program) 

* Note: GS-ShrinkIt (= GSHK) can handle all ShrinkIt files except 
       .SDK (shrunken disk) files of 5.25" DOS 3.3 disks created by 
        8-bit ShrinkIt. 8-bit ShrinkIt does not work for GS 
        files having a resource fork or GS .SEA files. 
  

---------------------------- 

From: Apple's ftp site ... 

Most files are in one of a few common formats, and many are a combination. 

 .sit    StuffIt 1.5.1 archives 
 .hqx    BinHex 4.0 file 
 .bin    Binary file 
 .image  DiskCopy 4.2 image file 
 .txt    plain ASCII text file 
 .bsc    Apple II BinSCII file 
 .shk    Apple II ShrinkIt file 

     Most of the Macintosh files are BinHexed StuffIt files.  This means you 
need to transfer the file, then read the license agreement which is prepended 
to it (with any text processor), use BinHex or any utility which can read 
BinHex 4.0 files to decode the BinHex to a StuffIt archive, then use UnStuffIt 

or the StuffIt Expander (or any other utility) to decompress the .sit file 
into 
the final file. 

     In some cases the final file is a .image file. These are exact duplicates 

of floppy disks (with verified checksums). Use DiskCopy to convert these files 

into floppy disks for installation. Some Apple System Software is in this 
format. 

     Most of the Apple II files are either straight text or BinSCII'd ShrinkIt 

files. This means you need to transfer the file, then use BinSCII to convert 
the .bsc file to a ShrinkIt file, then use ShrinkIt to create the final file 
or 
disk. 

Note: Apple calls their BinSCII'd .SHK files ".bsc" instead of ".bsq". It is 
fairly common for uploaders and ftp sites to tag any BinSCII'd file as ".bsc". 

The rationale is that, once a user un-BinSCII's a file, he or she will find an 

SHK, .ZIP, etc. file and know how to continue. 



In article <3891EE48.604A93C7@webzone.net>, Steve <stingray@webzone.net> 
wrote:
>What software is used for writing .dsk images back to disk. I've been
>   downloading .sdk images (and of course .shk files) and writing them
>to disk
>   with Shrinkit. I haven't yet discovered what to use with .dsk
>
>   I know you guys can help me with this one.
>
>   -Steve
>   stingray@webzone.net
>