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Re: Early Apple II paint programs?



In article <7vt18a$g2b$1@nnrp1.deja.com>, lachlan_arnott@my-deja.com wrote:

> > I'm working on a history of computer graphics, and I'm trying to
> > make sure that no innovative platform is slighted. On Prof. Wayne
> > Carlson's Computer Graphics timeline at:
> 
> http://www.cgrg.ohio-state.edu/~waynec/history/timeline.html
---stuff snipped --

> 
> Moral to the story, if 'Prof. Carlson' is suggesting that 1983
> was the year that the FIRST paint/graphics-type program saw light
> of day, then his research department needs an urgent overhaul.


--more snip--

certainly one of the earliest was APPLE WORLD by Paul Lutus for United
Software of America (c) 1980. Billed as "A 3-D animated graphics system"
allowing the user to build 3-d color images, rotate them, move farther or
closer, rotate etc. Written in assembly language...

have fun!

---------------------------------------------------
Louis Cornelio
my boring webpage http://home.san.rr.com/cornelio