[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Poll: would you pay for SimCity and Ultima II for the IIgs?



On 11-03-31 9:24 AM, Toinet wrote:
Dear All,
I've been recently in touch with Electronic Arts, owner of Maxis and
Origin Systems, former publishers of SimCity and the Ultima series
respectively.

My idea was to finish what Becky Heineman started on SimCity. Yes, the
game exists, I have a copy. With Ultima II, I would have liked to work
from Becky's source code of Ultima I for the IIgs to keep the same
level of quality.

I've officially requested the permission to port those two games on
the Apple IIgs and the answer was quite clear: "We would require a EUR
20,000 minimum guarantee and a 10% royalty rate."

To make it short, it would require 10,000 sales at EUR 20 (or 5,000 at
EUR 40, etc.) which is, to be honest, far from being realistic in our
today's market. And, I also need to make it clear if that amount is
for the two games or per game.

So... here are the simple questions...
Would you pay for those games?
If yes, how much would you pay for them?

Answers can either be sent in this thread or at info AT brutaldeluxe
DOT fr

Thank you,
Antoine

In Winnipeg (Canada) we are renowned for a number of things. The major one is we are the largest city in the middle of nowhere. Another is this area was settled by some of the downright cheapest groups on the planet. I myself belong to half of them. ;-) You can use my opinion for the lower boundary.

I would pay for them but would prefer not to. I already own a copy of SimCity I and III for the PC, and so would be less interested in this one. In general I'd pay $2.00 (Canadian) for a GS game (shipping included - shipping is terribly expensive here). Particularly if it will install and work under an emulator running under OS X or Linux. *I* might go as high as $10.00 for an "Ultimate Ultima" collection (all the Ultima games before they changed the graphics). I'd double that to $20.00 if you also included a Linux engine. That might mean a major rewrite of the code though. A separation of code and data. Oh, and no DRM. It's a pain to go through this validation nonsense when I change a hard drive every five years or so. Who can remember codes... Who can remember where the box is stored...

				Later
				Mike