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Re: Apple IIx



Forrest <bctimes@hotmail.com> wrote:

>Supertimer wrote:
>
>> I'm not talking about the OS, but rather the GUI itself.
>> For example, WordPerfect GS or AppleWorks GS had
>> the same GUI that the Mac and IIGS shared.  This GUI
>> was much more usable than the one on the Amiga.  The
>> Amiga's GUI was butt-ugly.
>
>ProDOS 16 and the Desktop were what people saw in 1986 and -7,
>and they were basically a mess as introduced.  I think it
>was Ken Kashmarek who burst out laughing when he saw
>the Desktop for the first time.

I'm not talking about the OS, as I said.  I'm talking about the
GUI.  This is the interface.  The collection of menus and
buttons and their organization.  This stuff was in the IIGS'
toolbox and it kicked butt compared to the Amiga's butt-ugly
GUI in 1986 (the one that shipped with the Amiga 1000).
For examples of how the GUI is independent from the OS
but dependent on the toolbox, look at DeluxeWrite for the
IIGS.  It was not GS/OS based and yet it had the same
familiar GUI that the IIGS and Mac had.

On the Amiga, I think there was a distinction too.  You had
the Kickstart "ROMs", which contained the GUI and other
tools and you had Workbench, essentially your "Finder"
equivalent.

What I'm saying is that the Amiga 1000's GUI was pretty
bad so GUI based programs came across pretty bad.
I'm not trashing the Amiga.  I thought that blitter chip was
amazing and Amiga arcade games were unbeatable.
AmigaDOS and its multitasking was great.  But the early
GUI was much worse than what the IIGS had to offer.

>AWGS and WPGS wouldn't come out for quite some time.
>AWGS required GSOS.  WPGS ran under P16 as I recall,
>but -- brrr!

Both came out under P16 first.  AWGS 1.0 was a P16 based
program.  When GS/OS came out, you needed AWGS 1.1.

AWGS 1.0 had the same (better than Amiga 1000) GUI.

The first version of WPGS was released at about the same
time as WP for Amiga.