On Jan 21, 10:48 pm, "Michael J. Mahon" <mjma...@aol.com> wrote:
Linards Ticmanis wrote:
Also I personally like the "mintness" criterium. Why go for something
less? The only point where it becomes problematic is very rare games
that might not be available in mint form any more. However, in reality,
most really rare games are also games that really suck. Interesting to
collectors maybe, but not much more.
I really like that observation, Linards.
While the logic is nice, it might not reflect reality.
For instance, popular games might be more likely to be opened and
played, and they might also be popular because they had nice features
like saving high scores. ;-)