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Re: This is a another question



Frank Carney <frankc@cyberhighway.net> wrote:

>I do not see how you can make a SNES emulator on a GS.  One of the
>problems is speed.  The SNES uses a 90MHz silicon graphics chip with
>built in 3D.  The GS has nothing of the kind.

You don't have to take my word for it.  See:

http://www.d.umn.edu/~lscharen

The goal is to make a Super Nintendo SNES emulator!

Not exactly like the emulators that run on a Mac or PC.  The
author calls it a "compiler."

Think about it this way: most emulators today are interpreters.
Emulated instruction goes in, gets interpreted into native
instructions, and the program executes.  A compiler does
the hard work first, then the resulting code will run faster
since no translation is involved DURING the execution.