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Re: Wizardry troubles from Asimov site...
saseymo@ibm.net writes ...
>
> Help. I've downloaded the wizardry I disk image from the asimov site, but
> whenever I
> unzip it, it doesn't become a readable disk image file for either of the
> emulators I use... applewin and applepc.
>
> Any ideas how I can get this to work?
After you download the two .dsk.gz files and run each through
WinZip, you end up with two 140k files which appear to be good DSK image
files. A problem is that the file names do not have the .dsk extension.
Add ".dsk" to each file name. That is: change Wizardry_|_boot to
Wizardry_|_boot.dsk and do the same for the scenario dsk. Now, your
emulator should recognize the DSK's.
But(!) the above probably will not be enough to get Wiz-1 working
on your emulator. According to the docs included on Asimov, the boot
disk needs to have write-protect set. (This has always been true of
actual diskette copies of Wiz-1, too.) I'm pretty sure booting the
diskette without write-protect messes up the copy.
With a real diskette, you would just stick on a write-protect tab
to cover the notch. On an emulator, you need some way to tell the boot
drive that write-protect is ON. (i.e. you need a Buggie Drive on your
emulator!) There seems to no way to do this on AppleWin.
One trick that does seem to work is to change the boot disk image
file's attribute's so that Read Only is set. Try this ...
Right-click on the file Wizardry_|_boot.dsk
Select "Properties"
Click "Read Only"
Click "Okay"
When I tried booting a new copy of Wizardry_|_boot.dsk on AppleWin,
the program would hang when I pressed SPACE. When I tried booting
another copy which had the Read Only attribute set, the program
continued on to the game menu when I pressed SPACE. So, setting the
attribute seems to work like a write-protect tab. Good luck!
Rubywand