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Re: ?



spec@vax2.concordia.ca (Mitchell Spector) wrote:

>In article supertimer@aol.com (Supertimer) writes...
>
>>What are the sound capabilities of Gameboy?
>
>    It had 4 sound channels, each of which could be mapped left or
>right (basically, it was like an 8-bit Nintendo with stereo sound,
>though nothing as complex as FM-synthesis mind you).
>
>    The other things that would be emulated are an 8-bit Z80
>running at about 4 MHz, around 16K of RAM, hardware sprites,
>160x144 resolution with 2-bit greyscale and maybe the serial
>interface if that was supported.

Whatever the speed, I am dying to see this GameBoy emulator!
Just to see the look on Macintosh and PC users' faces are
incentive to use this emulator!

If the GS can emulate a Phasor, I can't see it having a hard
time emulating GameBoy sound...

The bit about the Z80 is kinda interesting...you know there were
many Z80 cards for the A2...

...It also looks like a Commodore 128 should be able to do this
GameBoy emulation with ease...it has a Z80 BUILT-IN!  The
Commodore 128 would not be up to it in the sound department,
though.

That this GS emulator is doing Z80 emulation IN SOFTWARE
...that's truly a testament to what can be done...