[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: ?
spec@vax2.concordia.ca (Mitchell Spector) wrote:
>In article supertimer@aol.com (Supertimer) writes...
>
>>What are the sound capabilities of Gameboy?
>
> It had 4 sound channels, each of which could be mapped left or
>right (basically, it was like an 8-bit Nintendo with stereo sound,
>though nothing as complex as FM-synthesis mind you).
>
> The other things that would be emulated are an 8-bit Z80
>running at about 4 MHz, around 16K of RAM, hardware sprites,
>160x144 resolution with 2-bit greyscale and maybe the serial
>interface if that was supported.
Whatever the speed, I am dying to see this GameBoy emulator!
Just to see the look on Macintosh and PC users' faces are
incentive to use this emulator!
If the GS can emulate a Phasor, I can't see it having a hard
time emulating GameBoy sound...
The bit about the Z80 is kinda interesting...you know there were
many Z80 cards for the A2...
...It also looks like a Commodore 128 should be able to do this
GameBoy emulation with ease...it has a Z80 BUILT-IN! The
Commodore 128 would not be up to it in the sound department,
though.
That this GS emulator is doing Z80 emulation IN SOFTWARE
...that's truly a testament to what can be done...
- Follow-Ups:
- Re: ?
- From: "Jason Whorton" <chesster@pcl.net>
- References:
- Re: ?
- From: spec@vax2.concordia.ca (Mitchell Spector)