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Re: Leadlight game...
In article <C8DE5FE3.186C6%bjjlyates@NOSPAMbellsouth.net>,
winston19842005 <bjjlyates@NOSPAMbellsouth.net> wrote:
> Yep, it is pretty awesome. Less unforgiving than earlier games of the genre,
> but it has a neat feature where you can back up one move.
>
> Kinda creepy game, I like it. Wish there was source code for it or something
> that might let it be reproduced on other platforms.
>
> It is "packaged" quite well. Nice website, literature, etc. When I started
> playing it, it was like visiting an old friend. Very reminiscent of the old
> Adventure International games from my teenage years...
>
> Ben
>
> On 10/15/10 5:09 PM, in article
> 5ca85daa-d5f9-4a28-97d7-c831adf8959a@g28g2000pra.googlegroups.com, "BLuRry"
> <brendan.robert@gmail.com> wrote:
>
> > What a great concept!!! It's even more horrific than the Crypt of
> > Medea!
> >
> > I tried to hit someone (who was freaking attacking me) with the hockey
> > stick and it didn't work, saying they had to be an enemy. But when I
> > just used "Attack <name>" it worked just fine. Too bad I was battered
> > and blue before I figured that out. Ah, I missed this style of game!
> >
> > On Oct 14, 11:27�pm, Poster <pos...@nospam.com> wrote:
> >> I hadn't seen this posted, but thought it might be of interest:
> >>
> >> http://leadlightgame.com/
> >>
> >> It's a horror-survival interactive fiction game designed specifically
> >> for the A2. Rock on!
> >>
> >> --
> >> Poster
> >>
> >> www.intaligo.com�I6 libraries, doom metal, Building, Zegrothenus
> >> sturmdrangif.wordpress.com �Game development blog / IF commentary
> >> Seasons: Q4 '11 -- One-man projects are prone to delays.
> >
Press Ctrl-C while it's booting up. It drops into basic, you can catalog
it and see that it seems to be built of off Eamon. I don't know much
about Eamon though, I'm only reporting what I see...
Greg B.
--
Actual e-mail address is gregbuchner and I'm located at gmail.com