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Re: WANTED: Information on Apple II copy protection



In article mikew50@aol.com (MikeW50) writes...

>In message <19980316012201.UAA15735@ladder01.news.aol.com>, 
>supertimer@aol.com>(Supertimer) said:
>
>>Maybe IIe software development is faster on an emulator,
>>but GS development is not.  I hate to see how the Orca C compiler
>>runs under XGS, if at all.
>
>I dunno how it does under XGS, and don't care a whole lot. Why? Because it
>runs like a bat out of hell on my 200MHz 604e clone under Gus. Based on
>comparitons with an 8MHz GS, I'd say I work on roughly a 40MHz equivalent
>these days.
>
>And it works flawlessly. Sound support stinks, but I don't need that for the
>ORCA languages.

    XGS, as it currently stands at version 0.50, is little more than a
novelty emulator. Of all the software emulators I've come across, this
is the _only_ one that runs _slower_ than the real thing. There is no
excuse for this--GuS and Bernie to the Rescue are examples of well
written and highly optimized Apple IIgs emulators (unfortunately both
only exist on the Macintosh, which is increasingly becoming less and
less common among computer owners). I'm hoping that Bernie is ported
as a Win32 application, meaning more of the world can emulate a IIgs.

    Even the 65C816 based SuperNintendo emulator, "Snes9x", (that was
once unbearably slow on my Pentium 133) now runs as fast as the real
thing--even faster in a lot of cases. I would imagine emulating a
SuperNintendo is much more complex than an Apple IIgs. :-)

Mitchell Spector
spec@vax2.concordia.ca