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Re: Program bugs and Game bugs
Jeffrey Robertson wrote:
>
> In article <34FC1553.B254FD46@swbell.net>,
> Rubywand <rubywand@swbell.net> wrote:
> >
> > Anyway, a project like Wolf3D is a _lot_ of work. If, with a
> >deadline closing in, you see a way to save time or memory by making a
> >possibly risky ToolBox CALL, you are, probably, going to do it.
> ^^^^^^^^^^^^^^^^^^^^^^^^^^^
>
> Until you've made the toolbox call, and discovered that the toolbox
> (ie, the OS) has a bug, I can't imagine how anyone could be so
> paranoid as to consider the call "possibly risky". ....
>
It did, after all, lead to crashing.
Rubywand