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Re: Wizardry 1: How are you supposed to win this?



The creeping coins are all over levels 2 and 3, but you have to play
honestly to
find them (i.e., if you characters are all level 8 or so before you go to
those 
levels, you never find them).  If you have a party of level 4's and 5's and
go to
the second level, they show up.  Or, if you take the stairs from level 2 to
3 and 
hang out on level 3 a while they often show up, and, if not, you can run
into them
on level 2 on the way out to the castle.

Ken Arromdee <karromde@nyx.net> wrote in article
<6452r3$4c6$1@nyx.nyx.net>...
> Well, I managed to win the game on the ApplePC emulator.  However, I used
> the save state features to save the game before a door, so that I don't
> suddenly get wiped out by being surprised by monsters who cast several
spells
> (or breathe several times) and do thirty points of damage per party
member
> per monster.
> 
> Am I just too low a level?  (I was level 12-13 or so)  Is there some
secret
> which makes it harder for monsters to do tons of damage to you?  If I was
> high level would all the monsters flee?
> 
> By the way, I never did find any creeping coins.  I also noticed that the
> levels for 6 and 7 were completely different than on the Nintendo
version.
> Odd.
> --
> Ken Arromdee                    |They said it was *daft* to build a space
> arromdee@inetnow.net            |station in a swamp, but I showed them! 
It
> karromde@nyx.nyx.net            |sank unto the swamp.  So I built a
second
> http://www.inetnow.net/~arromdee|space station.  That sank into the swamp
too.
> --------------------------------+My third space station sank into the
swamp.
> So I built a fourth one.  That fell into a time warp and _then_ sank into
the
> swamp.  But the fifth one...  stayed up! --Monty Python/Babylon 5
>