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Re: A Tale of Two Apples



Mark C Spaeth <mspaeth@athena.mit.edu> wrote:

> In article <199710241000333073669@slip129-37-106-92.wa.us.ibm.net>,
> B.J. Major <bjblackbear@ibm.net> wrote:
> >Mitchell Spector <spec@vax2.concordia.ca> wrote:
> >since the Sega Genesis & Turbografix-16.  Second, very few of these
> >emulators play with joysticks, let along the high quality arcade-style
> >joysticks you can buy for home use now.  They make you play with the
> >keyboard, which is totally unnatural to me.  If they improve in that
> >regard, I may give them a second look--but I'd still prefer the real
> >thing, any day.
> 
> When I'm playing games like space invaders and asteroids, the keyboard
> is quite natural... don't for get that arcades didn't always have
> joysticks...

Yes, right.

> 
> (and how would tempest feel with a joystick?
>  centipede with a mouse?)

OK, to clarify:  the *majority* of games originally played with the
joystick.  Ones you mention above plus others like Arkanoid, etc.
don't--but they are in the minority.


-- 
--bj   Auto reply will not work; remove "black" to reply.  
Proud owner/user of Apple Computers since 1984.   
"None of my computer systems do Windows."