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Re: Bubble Ghost
- Subject: Re: Bubble Ghost
- From: rubywand@swbell.net
- Date: 1997/03/15
- Newsgroups: comp.sys.apple2
- Organization: Southwestern Bell Internet Services
- References: <5fpnt2$1ji@strange.dfwmm.net>
Martin Gruen wrote:
>
> I recently bought Bubble Ghost from someone sans manuals.
> Unfortunately I wasn't aware that there was a copy protection that
> required identifying levels (I assume form pictures in the manual).
> Is there a crack or patch for this or am I SOL?
No; but, you may be in for some work.
Bubble Ghost is not a heavily protected ware; so, it has not
attracted the attention of game crackers. The feeling seems to be that
there is no need to bypass the 'red sheet' which shows room pics with
numbers (except, of course, for bleaching the sheet so that it's easier
to use).
The work consists of 1- getting into the game; and 2- doing
sketches or verbal descriptions of each room.
Getting into the game by just guessing could be very
time-consuming. There are 34 rooms which can appear and just a couple
chances to enter the correct number.
Here are a few verbal descriptions to help:
Two Lamps on Chain-- Room 18
Spiked corridors-- Room 22
Head in center-- Room 13
Spiked Stars-- Room 34
Roller Skate and Disc-- Room 2
Sine Wave-- Room 15
Once you get into the game, you can practice any room you like
(except Room 35). This gives you a chance to jot down a description.
Once all 34 rooms are described you will have the equivalent of the sheet
you did not get when you bought Bubble Ghost.
Rubywand