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Re: Apple IIgs port of Wolfenstein 3D source?
On Jun 21, 7:25 am, "bill.mart...@gmail.com" <bill.mart...@gmail.com>
wrote:
> On Jun 21, 1:56 pm, Sheppy <the.she...@gmail.com> wrote:
>
> > On Jun 20, 9:52 pm, redrumloa <amiga...@bellsouth.net> wrote:
>
> > > Was it ever released? Just curious.
>
> > The source code? No. Too many people own copyrights on different parts
> > of the code.
>
> > Sheppy
>
> This may have been true once but the source code for the game is
> freely available and downloadable. ID software released it a while
> ago. As for the specific Apple II version, wouldnt that be covered
> under the same license as all other versions? (Since I believe they
> own the license for all versions).
Nope. The IIgs version is based on a very different set of code,
actually. It was largely rewritten from scratch, and actually uses
different technology to do most or the rendering. It contains code
owned by Id still, but also Vitesse, Becky Heineman, Logicware, and
myself, as well as, I think, Interplay Productions.
Sheppy