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Re: LemminGS beta report
- Subject: Re: LemminGS beta report
- From: joko@crl.com (Joe Kohn)
- Date: 1996/10/30
- Newsgroups: comp.sys.apple2
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- References: <53sbem$9r6@seeker.the-hermes.net> <ZL2sVD1w165w@ospnet.nshore.org> <54ib91$mr@sun.rhrk.uni-kl.de> <54me08$1l@apollo.csd.net>
As Olivier already knows, I'm not the best beta tester for games, as I am
often challenged by the simplest of games. So, maybe one of the other
testers can lend me a hand.
I seem to be stuck on Level 6, as I'm not quite sure how to play that
level. How about a strategy hint? More specifically, what the heck are
bombers and how do I keep them from exploding or digging holes that they
can't get out of?
I gotta admit; the special effects of them exploding are kind of amusing,
but I'm stumped. I just can't figure out how to get past that level.
Any hints?
(And, before you laugh at my ineptitude, at least I got to Level 6. If I
remember correctly, I finally had to eat my pride and ask for csa2 help
to get past Level 2 of The Tinies.)
;-)
Joe