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Re: SunDog: nostalgia vs. reality



Bruce F. Webster (bwebster@bfwa.com) wrote:

: DIDN'T WORK WELL
: -- ground combat (vs. muggers) was even worse, but I was never happy
: with this, anyway

yeah, the control was rather awkward. Probably the weakest part of the
game. but hey, if i wanted ground combat, i'd play Bilestoad ;)


: -- insufficient variety in shops and other places you could walk into
: (again, addressed both in SunDog 2.0 and in the ST version)

: I'm making my own list of things I would do differently (besides the
: obvious), but I'm interested in what others think. As many of you know,
: you can get Apple II emulators numerous places on the web, including:

hmm... and just _why_ are you making this list... Are you planning
something?? :) 

----------------------
Adam Farkas / afarkas@umich.edu 
University of Michigan Medical School
Ann Arbor, MI