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Re: What Apple II comp is best?



In article "Tom Zuchowski" <tjz@mindspring.com> writes...

>Mitchell Spector <spec@vax2.concordia.ca> wrote in article
><23OCT199610102215@vax2.concordia.ca>...
>>     I'd quicker compare IIgs graphics with standard PC VGA.  It does,
>> afterall, have limited 8-bit color capabilities in the 320x200 mode.
>> It makes up for this limitation with small, round pixels, while on the
>> PC pixels in this mode are large and square (blocky). :)
>
>Just my opinion, but I think you're reaching a bit to compare 320x200x8 to
>640x480x16.

    No, I'm comparing 320x200x256 to 320x200x(limited)256. The limited
bit is that you cannot place those 256 colors anywhere on screen,  you
have to use multiple scanlines and palettes. Essentially, it is sixteen 
16-color pictures, split vertically down the screen. Of course the other
limited aspect when comparing, is the total palette size. Perhaps I'm
thinking of the video mode called MCGA (wasn't that 320x200x256?).

Mitchell Spector
spec@vax2.concordia.ca