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Re: To Slot or Not To Slot (was Re: Ultima 6)
>In article <MPG.ccb655ca6fabed9989683@news.ponyexpress.net>,
>xyzzy@ponyexpress.net (Edward Franks) writes:
>
>>RUBYWAND says...
>>
>>[Snip]
>>
>>> The notion that a computer needs Slots to support major upgrades is
>>> passe'. For example, Pentium 166 motherboards now sell for about the
>>> same as the top PC Video cards. Slots are necessary; but, it makes sense
>>> to put all major systems on the motherboard and just swap-in mb's every
>>> 2-4 years.
>>>
>>
>> Shades of the original Mac! Slots are *not* passe. Slots allow a
>>microcomputer to have an open architecture. A micro without slots only
>>is as good as the original hardware designer. A micro with slots can be
>>more than what the hardware designer envisioned.
[Snip]
> Catchy! However, there is a big difference between "no Slots" and "no
>Slots for major upgrades".
[Snip]
Your are right but that is not the point I am arguing. I'm not talking
about upgrading major subsystems. I'm talking about adding capability the
original hardware designers didn't think of, for example, network
cards, micro-
to-mini/mainframe cards, additional serial/parallel ports.
I want slots on my PC so that I can add features not in the original design.
For example, I have added HardCards (hard disks on a card) to
original IBM PCs (two floppy systems) because that was more
ecomonical than buying a new PC (just for the hard drive).
A flexible system trades performance for expandability. In my case
flexibility is more important than absolute performance because I
need a PC that can adapt to the job I am working on at the time.
If you need absolute performance then the idea of everything on the
motherboard might work, but remember IBM's PS/2 line. It had the
graphics controller on the motherboard (VGA) which means that when
SVGA games started coming out you couldn't upgrade your video. You
had to buy a new PC even if all of the other components were adequate
to the task.
Edward