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Re: screen.print.nda?
Concerning the need to have a screen capture and save utility for the
Apple II's HR and DHR, my friend Laz wrote just such a program (by
popular demand) and sent it to me to distribute for him. It called
'A2SNIP.SDK' and it's available from both; GS WorldView (in the Parent
Directory)
http://www.wco.com/~3d5d1wsw/gsezine/GS.WorldView/
And it's also available from the 1WSW folder on the Apple2 ftp site
(Ground).
ftp://ground.isca.uiowa.edu/apple2/
After downloading it, you'll have to use Shrinkit P8 v3.4 to unpack the
DOS 3.3 disk archive. It will give the name ABC and unpack it as a 5.25
disk.
Everybody on the Apple II Usenet groups have been expressing a desire
for just such a program, for a long time! So, now you've got one. And,
I certainly hope you have the common courtesy to send an email 'Thank
You' to the author, for his efforts in making it available.
This is a screen capture and save program for use with HR and DHR Apple
II graphics. AUX.SRC, etc., included! It was done by a friend of mine
Laz Long and he ask me to make it available. To make it clear, exactly
what is is and how it works the docs follow.
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Documentation
Play your game, or whatever, get your graphic on screen that you want to
snip. When you're ready, hold down oa-ctrl-reset. While you're holding
it, stick the a2snipper disk into s6,d1. Let go, it'll reboot into the
snipper program.
press "p" to toggle pages (page 1 and page 2) press "d" to toggle double
hi-res on and off press "s" to save the image you see on screen press
esc to exit to basic.
The program won't run under ProDOS unless you change the b1 and b2
variables to point to the last bload start address for ProDOS (they now
point to the DOS locations) and still, when you boot ProDOS, it wipes
out your graphics!
Now, I know that you get schmutz across both screens, this is due to the
ROMs trashing certain memory locations in order to make a warm restart
successful. Perhaps in a future version I'll copy the bits from the
other page to fill in the gaps, cuz in many cases it is nearly the same
image on both pages.
The program "tester" was used to debug the MOVEAUX machine language
program. it asks for a transfer mode, then a source and destination
page. xfer modes: 0: main to main 1: main to aux 2: aux to main 3: aux
to aux
Then you can choose pages 1 2 or 3. page 3 is used in a2snipper as a
scratch buffer, it lives above page 2 in both main and aux ram.
Feel free to write me with any questions, comments, curiosities.
This program is mailware: if you use it, i'd like you to email me and
tell me what you think.
You can also just use the moveaux routines for your fun too. Mail me if
you do.
lazarus.long@adobe.com
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Hope this info is helpful.
Cheers!
Charles Turley