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Re: screen.print.nda?



Concerning the need to have a screen capture and save utility for the 
Apple II's HR and DHR, my friend Laz wrote just such a program (by 
popular demand) and sent it to me to distribute for him.  It called 
'A2SNIP.SDK' and it's available from both; GS WorldView (in the Parent 
Directory)

http://www.wco.com/~3d5d1wsw/gsezine/GS.WorldView/ 

And it's also available from the 1WSW folder on the Apple2 ftp site 
(Ground).

ftp://ground.isca.uiowa.edu/apple2/

After downloading it, you'll have to use Shrinkit P8 v3.4 to unpack the 
DOS 3.3 disk archive.  It will give the name ABC and unpack it as a 5.25 
disk.

Everybody on the Apple II Usenet groups have been expressing a desire 
for just such a program, for a long time!  So, now you've got one. And, 
I certainly hope you have the common courtesy to send an email 'Thank 
You' to the author, for his efforts in making it available.

This is a screen capture and save program for use with HR and DHR Apple 
II graphics.  AUX.SRC, etc., included!  It was done by a friend of mine 
Laz  Long and he ask me to make it available.  To make it clear, exactly 
what is is and how it works the docs follow.
------------------------------------------------------------------------
Documentation

Play your game, or whatever, get your graphic on screen that you want to 
snip. When you're ready, hold down oa-ctrl-reset.  While you're holding 
it, stick the a2snipper disk into s6,d1.  Let go, it'll reboot into the 
snipper program.

press "p" to toggle pages (page 1 and page 2) press "d" to toggle double 
hi-res on and off press "s" to save the image you see on screen press 
esc to exit to basic.

The program won't run under ProDOS unless you change the b1 and b2 
variables to point to the last bload start address for ProDOS (they now 
point to the DOS locations) and still, when you boot ProDOS, it wipes 
out your graphics!

Now, I know that you get schmutz across both screens, this is due to the 
ROMs trashing certain memory locations in order to make a warm restart 
successful. Perhaps in a future version I'll copy the bits from the 
other page to fill in the gaps, cuz in many cases it is nearly the same 
image on both pages.

The program "tester" was used to debug the MOVEAUX machine language 
program.  it asks for a transfer mode, then a source and destination 
page. xfer modes: 0: main to main 1: main to aux 2: aux to main 3: aux 
to aux

Then you can choose pages 1 2 or 3.  page 3 is used in a2snipper as a 
scratch buffer, it lives above page 2 in both main and aux ram.

Feel free to write me with any questions, comments, curiosities.

This program is mailware: if you use it, i'd like you to email me and 
tell me what you think.

You can also just use the moveaux routines for your fun too. Mail me if 
you do.

lazarus.long@adobe.com

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Hope this info is helpful.

Cheers!

Charles Turley