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help with DHR, follow up
I think the problem I was having was related to the need to read data
bytes from both banks in order to update the data for subsequent points
and then re-write the new data.
I have gotten around that problem by building the screen bytes in
temporary memory locations, and then, after four bytes (seven pixels) are
stuffed, i write those bytes into the proper place in screen memory.
While I was at it, I went to using a lookup table to find the screen byte
addresses (rather than calculating them). Not only does the thing work
better now, but it is much faster.
I should soon have this Mandelplot package ready for distribution via the
net (freeware).
Cyrus Roton croton@ridgecrest.ca.us
Ridgecrest Apple User Group