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Re: Tetris in Basic



D Finnigan wrote:
Tristan wrote:

I think it lost to Apple because the video display design is horrible. I am however extremely envious of you.

So, do you need a pixel or cell based implementation?



Tetris would make a great candidate for Shape Tables, especially with the
Rotate ability.

...and the built-in collision detection.

-michael

NadaNet and AppleCrate II: parallel computing for Apple II computers!
Home page: http://home.comcast.net/~mjmahon

"The wastebasket is our most important design
tool--and it's seriously underused."