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Re: Second Sight again...



Orion Pax (jlee@ics.uci.edu) wrote:
: Todd P. Whitesel shook the fabric of space and wrote:
: : bazyar@hypermall.com (Jawaid Bazyar) writes:
: : > SHR emulation code scans the frame buffer backwards (you don't want to know)
: : Decrement-and-branch-if-non-zero instructions. gotta love em.

: Which is no loss of speed if scanned the other way and checked to some
: explicit number.  What are we talking about here, 0.001 MHz for the dec/beq
: to be a speed factor?

  Don't make presumptions about the code based on presumptions someone
who isn't me has made. :) Todd wasn't entirely correct, and the impact
of how I scan the frame buffer is _significant_.

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