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Re: Is it too hard to program for the Apple?
On 22 Feb., 21:16, BLuRry <brendan.rob...@gmail.com> wrote:
>
> Netbeans 6.8 -- shamelessly at that. The tweaks for compiling were
> done by modifying my project's Ant script. I suppose you could use
> Ant for building anything, really, but at some point shell scripts
> might make a lot more sense. Ant is what Netbeans uses so that's why
> I did it that way.
I'll take a look at it but I doubt that I'll use something so alien
to me ;-)
> Compression:
> I could also add in-line packbits decompression, but I don't know
> exactly if that would yield any advantages as of yet. If compression
> is useful, it could speed up transfers a bit. I doubt that something
> optimized for hi-res compression would be very efficient with binary
> or basic programs though.
I'm not sure it's worth the trouble. I think the benefit with program
code is small and many programs don't really use hi-res screens.
Many adventures for example use Graphics Magician routines
which use relatively small files with drawing commands.
bye
Marcus