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Re: Space Fox
- Subject: Re: Space Fox
- From: GUDATH@EZINFO.VMSMAIL.ETHZ.CH (GUDAT,HENRIK MICHAEL)
- Date: 2 Feb 1995 17:34:12 GMT
- Distribution: world
- In-reply-to: hchan@neptune.uucp's message of 29 Jan 1995 05:37:23 GMT
- Newsgroups: comp.sys.apple2
- Organization: ETH ZUERICH
- References: <3g6vur$eio@asia.lm.com> <3ge7vp$ikv@elna.ethz.ch> <3gf9ij$d78@nic-nac.CSU.net>
In <3gf9ij$d78@nic-nac.CSU.net> hchan@neptune.uucp writes:
> Is there a way for SpaceFox to work under System 6.x correctly? For those who
> don't know what I'm referring to, it's when the music intro starts WITHOUT the
> graphics (it somehow goes into text mode and gets stuck unless you either:
>
> 1. Prematurely eject 1 of the floppies and put it back in when the game
> asks for it.
> 2. You have a way to rename a file while the game's active; you'll get
> a request for 1 of the floppies and all you have to do is restore
> the file you renamed to its proper name.
>
I think that's the same problem someone posted last week. System 6 turns off
the SHR screen when the aux code doesn't explicitely say not to do so. Under
system 5.x, this was not required.
I think the aux code was BF03. If you have an aux type utility, you should be
able to run Spacefox under system 6 without going through the hassles described
above.
For further questions regarding Spacefox, feel free to contact me.
- henrik
- References:
- Space Fox
- From: mportune@telerama.lm.com (Matt Portune)