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Re: Space Fox



In <3gf9ij$d78@nic-nac.CSU.net> hchan@neptune.uucp writes:

> Is there a way for SpaceFox to work under System 6.x correctly?  For those who 
> don't know what I'm referring to, it's when the music intro starts WITHOUT the
> graphics (it somehow goes into text mode and gets stuck unless you either:
> 
> 	1.  Prematurely eject 1 of the floppies and put it back in when the game
> 	    asks for it.
> 	2.  You have a way to rename a file while the game's active; you'll get
> 	    a request for 1 of the floppies and all you have to do is restore
> 	    the file you renamed to its proper name.
>  

I think that's the same problem someone posted last week. System 6 turns off
the SHR screen when the aux code doesn't explicitely say not to do so. Under
system 5.x, this was not required.

I think the aux code was BF03. If you have an aux type utility, you should be
able to run Spacefox under system 6 without going through the hassles described
above.

For further questions regarding Spacefox, feel free to contact me.

- henrik