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Re: Please email Burger Bill!



In article unknown@apple.com (Matt Ackeret) writes...
> 
>	"Burger" Bill Heineman is a game developer on many different 
>computer and game platforms.  Apparently he's "well known" in many different
>circles, but since I do not follow any of the game platforms strongly, I
>don't know that for sure.  He definitely has programmed for many systems.
>He's one of the people who continues to develop GS software, and his software
>has always been among the best GS software out.
> 
>	Among his accomplishments (only listing 'finished' things):
>	
[list of games snipped]
>
>	Wolf 3D GS (he also did the Mac version just out -- originally by 

	Wolfenstein 3-D is not yet a finished product, it's still going
through some last minute programming. With a little luck though, it should 
be shipping sometime in January (Vitesse is taking orders at this time...).

>	Those are the ones I can think of off the top of my head.. likely 
>other people will add to the list.

	Yup, you forgot "Tass Times in Tonetown" (soon to be re-released
by Vitesse) and "Dragon Wars". He's also written a few shareware games,
many popular utilities/drivers and even some things for SoftDisk GS.
At the moment his two current projects he's rushing to complete are 
"Wolfenstein 3-D" and "Catacombs Abyss", the later is a 3D maze game
that SoftDisk GS will publish.

	BurgerBill also has a few other GS projects up in the air, but
it's doubtful at this point they'll be finished or released. Has to
do with expensive licensing fees. They are:

-Commander Keen   (70% completed, a Super Mario Bros like game by ID/Apogee)
-SimCity          (Maxis wants $150,000 for the rights)
-Bard's Tale III  (EA holds the rights)
-Mario Teaches Typing  (Unclear what became of it, anyone know?) 

>unknown@apple.com		Apple II Forever
>These opinions are mine, not Apple's.

Mitchell Spector
m_spect@pavo.concordia.ca / spector@vax2.concordia.ca