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Re: Doom Conversion (was Dragons Lair



Re: the Wolf3D port....
 
I thought the Wolfenstein 3-D code was now pretty much public domain...
Games using it have been coming out left and right on many systems lately.
 
As for Doom - it would be rough, but not even close to impossible.  It utilizes
a lot of cheap tricks to keep the amount of data down to something reasonable...
And speed - well, figure a GS is a multiple of 5 or 6 faster than a 386, and
about half that (around 3 times) faster than a 486 going the same speed.  So,
a 9Mhz system can do about the same as a 27MHz 486.  The problem comes when
you start talking graphics... they only operate at 1MHz right now.  Of course,
that may change a bit when either of these cards come out.  The bright side is
that you can do all the math you want - provided you have a limited amount of
I/O processing, you're safe...
 
--
Leslie M. Barstow III    | Disclaimer:  We don't need no stinkin' disclaimer!
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                         | Organization:  Wandering Damage.
WDPHOENIX@delphi.com     | Project:  Try To Take Over The World.