[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Sonobox Specs



In article ballwebr@mycroft.ECE.ORST.EDU (brian ballweber) writes...
>
>Bryan Smart (bsmart@thepoint.com) wrote:
>: A NDA Shell Play?  How can you say that about Sonobox.  Just wait until 
> 
>Its quite easy to say it actually, analysis of how sonobox uses the DOC will
>reveal that its just a tad more than "similar" to shellplay, in fact the
>mod engine looks identical...

	Funny... It even messes up effects or notes *EXACTLY* in the same
position (and in unique way) as ShellPlay. Try the the following Amiga MODs
and you'll see what I mean: "MOD.SpaceDebris" and "MOD.WhistleFred". The 
first module cuts out almost all effects and notes for a few seconds (near
intro of song). The second module distorts some notes in the song, playing
them off-tune. MODZap and soniqTracker play these correctly, though it seems
a little strange Sonobox and ShellPlay would mess up in a *100%* identical
way on more than one module! (Hmmm, almost comparable to when a professor 
learns a student copied off another student's test paper -- you can see 
where one not only copied the correct answers, but the same incorrect
answers as well! ;-) Coincidence...?

	Based on the fact Sonobox's author released sector-edited
Amiga MODs _as his own modules composed on the IIgs_, leads me to further
believe this is just ShellPlay rewritten as an NDA. I do like the idea
of ShellPlay made into an NDA (works quite nicely actually!), if that's
what it truely is. However, I quickly lose respect for people who steal
other programmer's work and pass it off as their own! Not that I'm saying
this has happened, though there's some odd things that need to be explained
and cleared up...

>- Brian
>  Digital Exodus

Mitchell Spector
m_spect@pavo.concordia.ca / spector@vax2.concordia.ca