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Ultima VI (Gee, am I the last person to know?)



quoted from Game Developer magazine ( minus the permission, of course )

"Garriot was a tremendous Apple fan and thought Apple would win the PC 
wars, so he kept the primary development for the Ultima series on the 
Apple II platform. This mistake almost cost him the company. Halfway 
through Ultima VI, it occurred to him that by the time he finished there 
would be no Apple market to sell the game to. At this point, Ultima VI 
was almost complet for the Apple IIgs. He immediately stopped the 
development on the Apple and hired some experienced PC programmers to 
port over the unfinished game. Overnight, Garriot went from being an 
old-time Apple hacker to a PC programming novice under pressure to get 
the game out. Since the move to the PC, he has not actively programmed in 
any of the Ultima serie..."

( page 61, Game Developer Sept'94 issue )