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Re: How to unpack?
- Subject: Re: How to unpack?
- From: mjensen2@wpo.uwsuper.edu (MATTHEW L. JENSEN)
- Date: 18 Oct 1994 23:58:32 GMT
- Newsgroups: comp.sys.apple2
- Organization: University of Wisconsin - Superior, Wisconsin
- References: <37m85g$5en@vixen.cso.uiuc.edu> <37mep6$b5e@detroit.freenet.org>
In article <37mep6$b5e@detroit.freenet.org> ad406@detroit.freenet.org (Avi S. Drissman) writes:
>From: ad406@detroit.freenet.org (Avi S. Drissman)
>Subject: Re: How to unpack?
>Date: 14 Oct 1994 17:22:46 GMT
>
>In a previous article, cvotter@prairienet.org (Gary Sutton) says:
>>
>>Now my other question, on a totally unrelated matter.
>>
>>Has anyone ever produced a joystick that connects to the mouseport
>>on a IIGS? I am seriously looking at developing a Street-Fighter/
>>Mortal Kombat type game for the GS and I would like to set it up
>>so two players could use it with joysticks, one from the actual
>>joystick port, and one from the mouse port.
>>If there isn't a mouseport stick currently available, how hard
>>would it be to convert a standard stick to connect to the mouse
>>port?
>>
>>Cat VonOtter
>>cvotter@prairienet.org
>>
>There is an ADB (that's what it's called) joystick of sorts. I think
>it's called the MouseStick by Gravis. (or something like that) It's
>made for the Mac and would probably need custom drivers or something.
>If you could wrestle that kind of information out of Gravis, it
>would probably be a miracle. I think such a game would be great, though,
>so give it a try.
A bunch of different companies make this type of thing, I think. Try
looking in MacWorld or some other BS Mac magazine and I'm sure you'll find
at least a few. Maybe one of the other manufacturers will help if Gravis
doesn't (they WON'T).
>--Avi
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Matt Jensen - mjensen2@wpo.uwsuper.edu .
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