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Re: Introduction to to Graphics in C on the Apple II



On Jan 12, 11:16 am, Bill Buckels <bbuck...@escape.ca> wrote:
> On Jan 10, 9:48 am, DaveSchmenk <dschm...@gmail.com> wrote:
>
> >I thought I woke up in an alternate reality when I saw the cc65 versions ;-)
>
> My complaint with cc65 is primarily that it's not as easy for me to
> use as Aztec C. I am still trying to wrap my head around the linker
> and there are many things that I dislike outright like the way inline
> assembly has been implemented.

It *is* a bit odd, considering the 'normal' way seems easier to
implement. There's always external linking though I and I tend to find
things are either so small just leave em in C or big enough to
externally link but different strokes...

> However, the optimizer seems quite good and the compiler seems to
> produce tighter and smaller code than Aztec C which is pretty hard to
> argue with.

I suspect it's easier when you don't have floating point types to
worry about.

Welcome back, BTW

Matt